#include <command_sender.h>
◆ ShooterCommandSender()
rm_common::ShooterCommandSender::ShooterCommandSender |
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ros::NodeHandle & | nh | ) |
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◆ ~ShooterCommandSender()
rm_common::ShooterCommandSender::~ShooterCommandSender |
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◆ checkError()
void rm_common::ShooterCommandSender::checkError |
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const ros::Time & | time | ) |
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◆ dropSpeed()
void rm_common::ShooterCommandSender::dropSpeed |
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◆ getShootFrequency()
uint8_t rm_common::ShooterCommandSender::getShootFrequency |
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◆ getSpeed()
double rm_common::ShooterCommandSender::getSpeed |
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◆ getWheelSpeedDes()
double rm_common::ShooterCommandSender::getWheelSpeedDes |
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◆ raiseSpeed()
void rm_common::ShooterCommandSender::raiseSpeed |
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◆ sendCommand()
void rm_common::ShooterCommandSender::sendCommand |
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const ros::Time & | time | ) |
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inlineoverridevirtual |
◆ setArmorType()
void rm_common::ShooterCommandSender::setArmorType |
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uint8_t | armor_type | ) |
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◆ setShootFrequency()
void rm_common::ShooterCommandSender::setShootFrequency |
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uint8_t | mode | ) |
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◆ setSpeedDesAndWheelSpeedDes()
void rm_common::ShooterCommandSender::setSpeedDesAndWheelSpeedDes |
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◆ setZero()
void rm_common::ShooterCommandSender::setZero |
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inlineoverridevirtual |
◆ updateGameRobotStatus()
void rm_common::ShooterCommandSender::updateGameRobotStatus |
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const rm_msgs::GameRobotStatus | data | ) |
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inlineoverridevirtual |
◆ updateGimbalDesError()
void rm_common::ShooterCommandSender::updateGimbalDesError |
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const rm_msgs::GimbalDesError & | error | ) |
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◆ updatePowerHeatData()
void rm_common::ShooterCommandSender::updatePowerHeatData |
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const rm_msgs::PowerHeatData | data | ) |
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◆ updateRefereeStatus()
void rm_common::ShooterCommandSender::updateRefereeStatus |
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bool | status | ) |
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◆ updateShootBeforehandCmd()
void rm_common::ShooterCommandSender::updateShootBeforehandCmd |
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const rm_msgs::ShootBeforehandCmd & | data | ) |
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◆ updateShootData()
void rm_common::ShooterCommandSender::updateShootData |
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const rm_msgs::ShootData & | data | ) |
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◆ updateSuggestFireData()
void rm_common::ShooterCommandSender::updateSuggestFireData |
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const std_msgs::Bool & | data | ) |
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◆ updateTrackData()
void rm_common::ShooterCommandSender::updateTrackData |
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const rm_msgs::TrackData & | data | ) |
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◆ heat_limit_
HeatLimit* rm_common::ShooterCommandSender::heat_limit_ {} |
The documentation for this class was generated from the following file: